P3
Floor Space, Texturing and Render



Objects:
Renders:
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Objects:
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| This second object is a broom that would fit inside the bucket. it is styled to look futuristic and has been textured with lambert and phong to make the broom brushes look covered in the same substance that is in the bucket. The character walks back into the broom and bucket, before picking it up and using it as defence. |
Textures:
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| Variety of textures available in Maya |
























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